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Saturday, January 13, 2024

Techniques By Position/Category


I. Standing Striking, Takedown Shots & Moving To Clinch
A. Stance
Passive Hands Up Stance (Fence)
Fighting Stance

B. Footwork
1. Step & Slide, Push Step
-Forward, Backward
-Right, Left
-Circling Right, Circling Left
2. Slide Step
3. Pivot
-Front Foot, Back Foot
4. Switch Step
*Foot Work Drills

C. Strikes
1. Hand Strikesa) Jab
b) Cross
c) Hooks
d) Uppercuts
e) Overhands
f) Palm Strikes
g) Hammer Fist

2. Elbows
a) Front Elbows
b) Back Elbows

3. Knees
a) Straight Knee
-Free Knee
-Cross Tie Knee

4.Kicks
a) Front Push/Stomp Kick
b) Round (Thai) Kick

*Offensive Combinations (Here)
Teach students how to properly combine individual striking tools into strike combinations. Phase 1 combinations should emphasis opposite side striking (if first strike is initiated from the left side of your body, the second is from your right. If first is from your right, the second is from your left) versus same side striking.

D. Defense
a. Full Side Cover (Helmet)
b. Full Front Cover (Double Pillars)
*Phsase 1 Sequence Drills
-Slip  
-Bob & Duck
-Weave/Roll
-Snap Back
-Parry
-Side Cover
-Front Cover
-Elbow Parry Straight Strikes To Belly (Punches, Front & Side Kicks)
-Elbow Block Strikes To Ribs
-Shin Check Round Kicks
-Leg & Forearm Wall Against Round Kicks
Counter Punches
Slip Series 1 (Slip & Counter)
Slip Series 2 (Stop Hit & Counter)
Bob Series 1 (Bob & Counter)
Bob Series 2 (Stop Hit & Counter)
Weave Series 1 (Weave & Counter)
Weave Series 2 (Hit & Counter)
Snap Back Series 
Parry Series 1 (Parry & Opposite Hand Counter)
  -Head
  -Body
Parry Series 2 (Parry & Same Side Counter)
Cover Series 1 (Cover & Opposite Hand Counter)
Cover Series 2 (Cover & Same Hand Counter)
Shoulder Roll Series

E. Moving Into The Clinch
(To Double Neck Tie, Cross Frame Tie, Front Body Lock)
1. From Your Strikes
2. Full Side Cover (Helmet)
3. Front Cover
4. Weave to Back Clinch

II. Clinch
A. Double Neck Tie
-Straight Knees
-Snap Down Takedown
-Head Twist Takedown
-To Single Neck Tie With Uppercuts/Elbows
*Double Neck Tie Pummeling Drill
-Snap Down to Double Leg

B. Cross Frame Tie
-Straight Knees

C. Front Double Under Body Lock & T-Position
-Outside Leg Hook Takedown
-Body Fold Takedown
-Outside Trip From T-Position
-Shrug/Throw By To Back Position
*Over-Under Pummeling Drill

D. Rear Body Lock
-Heal Trip Takedown
-Scissor Trip Takedown

E. Defense Against Front Body Lock/Bear Hug

F. Defense Against Standing Side Headlock
-Maintain Posture/Hip to Hip (Early Defense)
-Free Your Head (Opp. Punching)
-Back Trip
-Step In Front Takedown

G. Defense Against Standing Guillotine
-Step to Side & Buckle Opp. Knees

H. Back Bearhug Defense
-Step Behind

I. Over Hook & Arm Control (Bicep or Wrist)
-Knees
-Go To Back If Opp. Brings Arm Down

J. Under Hook & Arm Control (Bicep or Wrist)
-Knees
-Throw By To Back (Opp. Arm Too High)
-To Single Leg Head Inside
-Running The Pipe Finish
-Knee Tap Takedown

K. Over Under
-Pummeling To Inside Position

L. Single Neck Tie with Bicep Control
-Snap Down to Double Leg

III. Ground
Mount-Bottom
Trap and Roll Escape
a. Standard Variation
b. Punch Block Variation
c. Headlock Variation
d. Open Guard Pass

Elbow Escape
a. Basic Frame Across Belt Line Method
b. Standard Elbow Escape (Hugging)
c. Hook Removal
d. Fish Hook
e. Heel Drag

Mount-Top
Americana Armlock
a. Standard Variation
b. Neck Hug Variation

Positional Control
a. Hips and Hands
b. Anchor and Base
c. Low Swim
d. High Swim

Take the Back
a. Take the Back
b. Remount

Straight Armlock
a. Standard Variation
b. Side Variation (From Modified Mount)

Headlock Counters
a. Basic Positioning
b. Prevent Getup
c. Back Mount Finish
d. Armlock Finish (From Modified Mount)

Gift Wrap
a. Getting Position
b.Taking Back (Opp. Rolls)
c. Taking Back (Pull Opp.)
d. Armbar
 
Back-Offensive
Rear Naked Choke
a. Basic Application
b. Strong Side Variation
c. Weak Side Variation

Side Mount-Top
Positional Control
a. Roll Prevention
b. Guard Prevention
c. Mount Transition

Side Mount-Bottom
Headlock Escape 1
22. Headlock Escape 2
-Standard Leg Hook Escape (Hooking Opp. Leg)
-Super Base Variation
-Punch Block Variation
24. Shrimp Escape
-Block and Shoot Variation
-Shrimp and Shoot Variation
-Punch Block Variation
33. Elbow Escape-Side Mount (When Opp. Goes To Mount)
-Knee Slide Variation
-High Step Variation


Guard-Bottom
Punch Block Series (Stages 1-4)

Triangle Choke
a. Stage 1.5 Variation

Elevator Sweep
a. Standard Variation
b. Headlock Variation

Punch Block Series (Stage 5)
19. Straight Armlock
-Low Variation
-High Variation
-Triangle Variation

Double Ankle Sweep
a. Knee Thrust Variation
b. Stand Up In Base
c. Kick (Feet On Hips) Variation

Kimura Armlock
a. Basic Application
b. Rider Variation
c. Forced Variation

Hook Sweep

Take the Back (Opp. Forearm Across Throat)

Breaking Opponents Posture
a. Elbow Cup and Knee Pull
b. Swim Arms In and Knee Pull

Hip Bump (Sit Up) Sweep
a. Basic Application
b. Rider Variation
c. Kimura, Guillotine, Hip Bump Sequences

Guard-Top
Double Bicep Tie Position
-Striking From Position (Headbutt and Punching)
-Double Under Pass From Knees
Stand Up and Push Knee To Open Opp. Guard
-Toreando Pass

-Double Under Pass (Standing)

Guillotine Choke Defense (Drive Shoulder Into Opp. Throat)

Movements
Side Breakfall
Back Breakfall
Front Breakfall
Forward Roll
Back Roll
Bridging
Bridging To Knees
Shrimping
Leg Circles


IV. Concepts and Principles
Distance/Range
Timing


V. Personal Defense
General Discussion of the Personal Defense Framework with more detailed discussion on the topics of Avoidance, Deterrence & Awareness.






Tuesday, August 1, 2023

Phase 2 (New)

Standing Striking & Takedowns 
A. Striking
Angles & Entries
*Using defensive movements during offense to enter on opponent and reduce risk of being hit with counter strike.


B. Defense
-Slip 
-Bob & Duck
-Weave/Roll
-Snap Back
-Parry
-Side Cover
-Front Cover
-Elbow Parry Straight Strikes To Belly (Punches, Front & Side Kicks)
-Elbow Block Strikes To Ribs
-Shin Check Round Kicks
-Leg & Forearm Wall Against Round Kicks

C. Counter Punches
Slip Series 1 (Slip & Counter)
Slip Series 2 (Stop Hit & Counter)
Bob Series 1 (Bob & Counter)
Bob Series 2 (Stop Hit & Counter)
Weave Series 1 (Weave & Counter)
Weave Series 2 (Hit & Counter)
Snap Back Series 
Parry Series 1 (Parry & Opposite Hand Counter)
  -Head
  -Body
Parry Series 2 (Parry & Same Side Counter)
Cover Series 1 (Cover & Opposite Hand Counter)
Cover Series 2 (Cover & Same Hand Counter)
Shoulder Roll Series


D. Moving Into The Clinch
1. Weave to Back Clinch

Clinch 
Over Hook & Arm Control (Bicep or Wrist) 
 -Knees
 -Go To Back If Opp. Brings Arm Down

Under Hook & Arm Control (Bicep or Wrist)
 -Knees
 -Throw By To Back (Opp. Arm Too High)
 -To Single Leg Head Inside
    -Running The Pipe Finish
 -Knee Tap Takedown

Over Under
-Pummeling To Inside Position

Double Neck Tie
-Snap Down to Double Leg

Single Neck Tie with Bicep Control
-Snap Down to Double Leg

Misc.
-Eye Gouging To Escape Clinches
-Failed Double Leg To Front Body Lock

Ground 
A. Guard - Bottom
19. Straight Armlock
    -Low Variation
    -High Variation
    -Triangle Variation
20. Double Ankle Sweep
    a. Knee Thrust Variation
    b. Stand Up In Base 
    c. Kick (Feet On Hips) Variation
25. Kimura Armlock
    a. Basic Application
    b. Rider Variation
    c. Forced Variation
28. Hook Sweep
29. Take the Back (Opp. Forearm Across Throat)
Breaking Opponents Posture
    a. Elbow Cup and Knee Pull
    b. Swim Arms In and Knee Pull
Hip Bump (Sit Up) Sweep
    a. Basic Application   
    b. Rider Variation 
    c. Kimura, Guillotine, Hip Bump Sequences

B. Guard-Top
Double Bicep Tie Position
    -Striking From Position (Headbutt and Punching)
    -Double Under Pass From Knees
Stand Up and Push Knee To Open Opp. Guard
    -Toreando Pass
    -Double Under Pass (Standing)
Guillotine Choke Defense (Drive Shoulder Into Opp. Throat)

Side Mount-Bottom
22. Headlock Escape 2
    -Standard Leg Hook Escape (Hooking Opp. Leg)
    -Super Base Variation
    -Punch Block Variation
24. Shrimp Escape
    -Block and Shoot Variation
    -Shrimp and Shoot Variation
    -Punch Block Variation
33. Elbow Escape-Side Mount (When Opp. Goes To Mount)
    -Knee Slide Variation
    -High Step Variation

Mount-Top
35. Gift Wrap
    -Getting Position
    -Taking Back (Opp. Rolls)
    -Taking Back (Pull Opp.)
    -Armbar 



Concepts & Principles 

Wednesday, July 26, 2023

Phase 1 Notes

Feeding Single Strikes
-Feeder calls out single strikes to feed

Feeding Combos
-Feeder states the combos to be trained, then randomly calls them out. 

Monday, July 24, 2023

Phase 1 (New)

 I. Standing Striking, Takedown Shots & Moving To Clinch

A. Stance
Passive Hands Up Stance (Fence)
Fighting Stance

B. Footwork
1. Step & Slide, Push Step
  -Forward, Backward
  -Right, Left
  -Circling Right, Circling Left
2. Slide Step
3. Pivot
  -Front Foot, Back Foot
4. Switch Step

C. Strikes
1. Hand Strikes
a) Jab
b
) Cross
c
) Hooks
d
) Uppercuts
e
) Overhands
f
) Palm Strikes
g
) Hammer Fist

2. Elbows
a) Front Elbows
b) Back Elbows

3. Knees
a) Straight Knee
-Free Knee
-Cross Tie Knee

4.Kicks
a) Front Push/Stomp Kick 
b) Round (Thai) Kick

Teach students how to properly combine individual striking tools into strike combinations. Phase 1 combinations should emphasis opposite side striking (if first strike is initiated from the left side of your body, the second is from your right. If first is from your right, the second is from your left) versus same side striking.  

D. Defense
a. Full Side Cover (Helmet)

b. Full Front Cover (Double Pillars)


E. Moving Into The Clinch 
(To Double Neck Tie, Cross Frame Tie, Front Body Lock)
1. From Your Strikes
2. Full Side Cover (Helmet)
3. Front Cover 

II. Clinch
A. Double Neck Tie
-Straight Knees

-Snap Down Takedown
-Head Twist Takedown
-To Single Neck Tie With Uppercuts/Elbows
*Double Neck Tie Pummeling Drill

B. Cross Frame Tie
-Straight Knees

C. Front Double Under Body Lock & T-Position
  -Outside Leg Hook Takedown
  -Body Fold Takedown
 -Outside Trip From T-Position
 -Shrug/Throw By To Back Position
*Over-Under Pummeling Drill

D. Rear Body Lock
  -Heal Trip Takedown
  -Scissor Trip Takedown

E. Defense Against Front Body Lock/Bear Hug 

F. Defense Against Standing Side Headlock 
  -Maintain Posture/Hip to Hip (Early Defense)
  -Free Your Head (Opp. Punching)
  -Back Trip
  -Step In Front Takedown

G. Defense Against Standing Guillotine
-Step to Side & Buckle Opp. Knees

H. Back Bearhug Defense 
-Step Behind 

III. Ground
A. Mount-Bottom
1. Trap and Roll Escape
    a. Standard Variation
    b. Punch Block Variation
    c. Headlock Variation
    d. Open Guard Pass
12. Elbow Escape
    a. Basic Frame Across Belt Line Method
    b. Standard Elbow Escape (Hugging)
    c. Hook Removal
    d. Fish Hook
    e. Heel Drag

Mount-Top
2. Americana Armlock
    a. Standard Variation
    b. Neck Hug Variation
3. Positional Control
    a. Hips and Hands
    b. Anchor and Base
    c. Low Swim
    d. High Swim
4. Take the Back
    a. Take the Back
    b. Remount
9. Straight Armlock
    a. Standard Variation
    b. Side Variation (From Modified Mount)
16. Headlock Counters
    a. Basic Positioning 
    b. Prevent Getup
    c. Back Mount Finish
    d. Armlock Finish (From Modified Mount)

Back-Offensive
5. Rear Naked Choke
    a. Basic Application
    b. Strong Side Variation
    c. Weak Side Variation

Side Mount-Top
13. Positional Control
    a. Roll Prevention
    b. Guard Prevention
    c. Mount Transition

Side Mount-Bottom
18. Headlock Escape 1

Guard-Bottom
8. Punch Block Series (Stages 1-4)
10. Triangle Choke
    a. Stage 1.5 Variation
11. Elevator Sweep
    a. Standard Variation
    b. Headlock Variation
27. Punch Block Series (Stage 5)

Movements
Side Breakfall
Back Breakfall
Front Breakfall
Forward Roll
Back Roll
Bridging
Bridging To Knees  
Shrimping
Leg Circles

IV. Concepts and Principles
Distance/Range
Timing

V. Personal Defense
General Discussion of the Personal Defense Framework with more detailed discussion on the topics of Avoidance, Deterrence & Awareness. 


Notes:
Striking - Emphasis on offensive (opposite side) striking. 
Clinch - Offense limited to single/double neck tie, double under body lock and rear body lock. Defense against front body lock & bear hug, rear body lock and bear hug, front guillotine, and side headlock.
Ground - I initially started creating a ground curriculum based on what I perceived as blue belt techniques that don't rely on the gi. After reviewing the Gracie combatives videos and utilizing some documents a friend gave me who owns the program, I felt like I was wasting my time trying to recreate the wheel. As such, For Phase I I've decided to just utilize the ground techniques and drills from the combatives program included from lessons 1 to 18. Additionally, I've included lesson 27, Punch Block Stage 5, since I believe this is an essential lesson for self-defense and a good way to introduce new students to controlled progressive resistance. 
*No actual sparring at level 1.

Wednesday, July 19, 2023

Phase 1 In Terms Of Units

Striking
Offensive Striking Units
Hand Combination Unit
Hands to Elbows
Hands to Knees
Hands to Round Kicks
Front Kicks to Hands
Front Kicks to Knees
Front Kicks to Round Kicks

Striking to Clinch Units
Hand Combos to Cross Frame Clinch
Hand Combos to Double Neck Tie Clinch



Gracie Combatives
Mount-Bottom
1. Trap and Roll Escape
    a. Standard Variation
    b. Punch Block Variation
    c. Headlock Variation
    d. Open Guard Pass
12. Elbow Escape
    a. Standard Elbow Escape
    b. Hook Removal
    c. Fish Hook
    d. Heel Drag
Mount-Top
2. Americana Armlock
    a. Standard Variation
    b. Neck Hug Variation
3. Positional Control
    a. Hips and Hands
    b. Anchor and Base
    c. Low Swim
    d. High Swim
4. Take the Back
    a. Take the Back
    b. Remount
9. Straight Armlock
    a. Standard Variation
    b. Side Variation
16. Headlock Counters
    a. Basic Positioning 
    b. Prevent Getup
    c. Back Mount Finish
    d. Armlock Finish
35. Twisting Arm Control (Gift Wrap)
Back-Offensive
5. Rear Naked Choke
    a. Basic Application
    b. Strong Side Variation
    c. Weak Side Variation
Side Mount-Top
13. Positional Control
    a. Roll Prevention
    b. Guard Prevention
    c. Mount Transition
Side Mount-Bottom
18. Headlock Escape 1
    a. Standard Frame Escape
    b. Scissor Failure Variation
    c. Super Lock Variation
22. Headlock Escape 2
    a. Standard Leg Hook Escape (Hooking Opp. Leg)
    b. Super Base Variation
    c. Punch Block Variation
24. Shrimp Escape
    a. Block and Shoot Variation
    b. Shrimp and Shoot Variation
    c. Punch Block Variation
33. Elbow Escape
    
Guard-Bottom
8. Punch Block Series (Stages 1-4)
10. Triangle Choke
    a. Stage 1.5 Variation
11. Elevator Sweep
    a. Standard Variation
    b. Headlock Variation
19. Straight Armlock
    a. Low Variation
    b. High Variation
    c. Triangle Variation
20. Double Ankle Sweep
    a. Knee Thrust Variation
    b. Stand Up In Base 
    c. Kick (Feet On Hips) Variation
25. Kimura Armlock
    a. Basic Application
    b. Rider Variation
    c. Forced Variation
27. Punch Block Series (Stage 5)
    a. Stage 5
    b. Rollover Technique (Post Replacement)
28. Hook Sweep
    a. Hook Sweep
    b. Sweep Follow-up
31. Take the Back
Guard-Top
36. Double Underhook Guard Pass
Standing
6. Leg Hook Takedown
7. Clinch (Aggressive Opponent)
    a. Keep the Distance
    b. Close the Distance (Front Cover)
14. Body Fold Takedown
15. Clinch (Conservative Opponent)
17. Double Leg Takedown
    a. Basic Application
    b. Aggressive Opponent
    c. Conservative Opponent
21. Pull Guard
23. Guillotine Choke
    a. Basic Application
    b. Standing Variation (Against Tackle)
    c. Guard Pull Variation
26. Standing Headlock Defense
29. Rear Takedown
30. Haymaker Punch Defense
32. Guillotine Defense 
34. Standing Armlock



Tuesday, July 11, 2023

Helmet Sequence Drill (Phase 1)

Striking Sequence
Passive hands up (Fence) Stance->Opp. throws a punch->Defend with helmet cover->Double Neck Tie->Knees

Passive hands up (Fence) Stance->Opp. throws a punch->Defend with helmet cover->Cross Frame Tie->Knees

Passive hands up (Fence) Stance->Opp. throws a punch->Defend with helmet cover->Double Neck Tie->Knees->Single Neck Tie with punches/elbows




Full Sequence
Passive hands up (Fence) Stance->Opp. throws a punch->Defend with helmet cover->Double Neck Tie->Knees->Snap Down->Take Back->Choke

Passive hands up (Fence) Stance->Opp. throws a punch->Defend with helmet cover->Double Neck Tie->Knees->Head Twist Takedown->Take Back->Choke

Wednesday, June 28, 2023

Offensive Combinations (Phase 1)

The emphasis at this level is on opposite side combinations (strike coming from one side of the body, then the other side) since they are easier to learn, generate the most power and are most useful for self-defense. The goal is to get students smoothly moving from strike to strike in a technically correct manner. Note, that there are a seemingly endless number of striking combinations. The following combos are ones which I think are important but instructors would not be restricted to these. 


Hand Combinations
Jab->Cross
Jab->Cross->Jab->Cross
Jab->Jab->Cross

Jab->Cross->Hook->Cross
Jab->Cross->Uppercut->Cross

Jab->Uppercurt->Hook->Rear Overhand->Lead Uppercut
Cross->Hook->Cross

Hands to Elbows
Jab->Rear Elbow
Jab->Cross->Lead Elbow
Jab->Cross->Hook->Rear Elbow

Variations
Punch combinations are initially taught with your head on center line with the target being the opponents head. Once student is comfortable with this, start integrating the concepts of punchers head moving offline when throwing various strikes as well as targeting the body.  

High to Low and Low to High 
Jab->Body Cross->Hook
Jab->Jab->Body Cross->Hook
Jab->Cross->Body Hook->Overhand
Body Jab->Cross

Head Offline
Jab & Slip Rear Side->Cross->Hook
Jab->Cross & Slip Lead Side->Hook

Hands to Kicks Combinations
Jab->Rear Round Kick
Jab->Cross->Lead Round Kick
Jab->Cross->Hook->Rear Round Kick

Hands to Knees Combinations
Jab->Rear Knee (Free or Cross Frame Knee)
Jab->Cross->Lead Knee
Jab->Cross->Hook->Knee

Kicks to Hands
Lead Front Kick->Cross->Hook->Knee
Rear Front Kick (foot lands forward, switching your stance)->Cross->Hook->Knee

Kicks to Knees
Lead Front Kick->Rear Knee
Rear Front Kick (foot lands forward, switching your stance)->Rear Knee

Kicks to Kicks
Lead Front Kick->Rear Round Kick
Rear Front Kick (foot lands forward, switching your stance)->Rear Round Kick

*Of course the head off line and high to low/low to high concept should be integrated into the kickboxing combinations as well. 


Training Methods
Line Drills
Partner Drills (gloves or pads)

Techniques By Position/Category

I. Standing Striking, Takedown Shots & Moving To Clinch A. Stance Passive Hands Up Stance (Fence) Fighting Stance B. Footwork 1. Step ...